
Hi there!
Been a while, I know. But there’s a good reason.
A couple of years ago, I discovered an affinity for telling stories through video games. It’s a wonderful way for me to not only continue to write fiction, but to show it as well. Combining my love of fiction with my love of creating 3D art resulted in a significant career change in my life.
Hey, it’s never too late!
I’d like to introduce you to Catch Light Interactive, LLC, an indie development studio I co-founded with a business partner from Norway. We are (and have been!) extremely busy creating our debut title, Project: New Light City, and all of the to-do’s you have to check while running a successful business.
Oh, and we’re making a little noise, too.
For starters, we’ve been featured in a three part series on Gamedev.TV, the world’s most popular resource for online learning in the game development industry. The series is aimed at people who are considering a career in the industry, specifically those who want to run their own show. It was an honor to be invited to contribute, especially given my love for inspiring careers.
We also have a Steam Store page for Project: New Light City. This is a big step for any studio, and we’re proud of the accomplishment.
We’ve even made arrangements to have the company logo put on the moon. No doubt a first for an indie studio. What else would you expect from yours truly?
The site you’re on now is my personal website, created to give me a place to ramble on (mostly to myself) about…well, whatever. Since CLI was founded, every ounce of time (does time really come in ounces???) has been dedicated the studio, the amazing people we’ve brought on board, and the vision we have for Project: New Light City.
I’ll try to drop by now and again, but if you’re interested in what’s been going on, the game development industry in general, or just are into a cool psychological thriller, you can find us here:
Thanks for reading, see you there!
-Paul